Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Source: https://developer.nvidia.com
Upstream-Name: NVIDIA Fabric Manager SNNVL

Files: *
Copyright: 2026 NVIDIA Corporation
License: LICENSE
 NVIDIA Driver License Agreement IMPORTANT NOTICE – PLEASE READ AND
 AGREE BEFORE USING THE SOFTWARE.
.
 This license agreement (“Agreement”) is a legal agreement between you,
 whether an individual or entity ("you”) and NVIDIA Corporation
 ("NVIDIA") and governs your use of the NVIDIA driver, and any
 additional software and materials provided (the “SOFTWARE”).
.
 If you don’t have the required age or authority to enter into this
 Agreement or if you don’t accept all the terms below, do not use the
 SOFTWARE.
.
 You agree to use the SOFTWARE only for purposes that are permitted by
 this Agreement and any applicable law or regulation in the relevant
 jurisdictions.
.
 1. License.
.
 1.1 Subject to the terms of this Agreement, NVIDIA grants you a non-
 exclusive, revocable, non-transferable and non-sublicensable (except
 as expressly provided in this Agreement) license to:
.
 a. Install and use copies of the SOFTWARE,
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 b. Modify and create derivative works of any portion of the SOFTWARE
 delivered by NVIDIA in source code format,
.
 c. Deploy, for your own use, the SOFTWARE on infrastructure you own or
 lease, and
.
 d. Distribute the SOFTWARE provided for use with operating system
 kernels distributed under the terms of an OSI-approved open source
 license as listed by the Open Source Initiative at
 https://opensource.org, provided that (i) the binary files thereof are
 not modified in any way (except for uncompressing of compressed files)
 and (ii) this Agreement is provided to each SOFTWARE recipient.
.
 2. Limitations.
.
 The following license limitations apply to your use of the SOFTWARE:
.
 2.1 The SOFTWARE is only licensed for use in conjunction with
 microprocessor(s), SoCs, and GPUs which have been (i) designed by
 NVIDIA and/or its affiliates and (ii) sold (directly or indirectly) by
 NVIDIA and/or its affiliates (“NVIDIA Platform”). You may only use
 firmware in NVIDIA Platforms. You may not translate firmware, nor
 cause or permit firmware to be translated, from the architecture or
 language in which it is originally provided by NVIDIA, into any other
 architecture or language.
.
 2.2 You may not reverse engineer, decompile, or disassemble the
 SOFTWARE provided in binary form, nor attempt in any other manner to
 obtain source code of such SOFTWARE.
.
 2.3 You may not modify or create derivative works of the SOFTWARE
 provided in binary form.
.
 2.4 You may not distribute any modified header files.
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 2.5 You may not change or remove copyright or other proprietary notices
 in the SOFTWARE, or misrepresent the authorship of the SOFTWARE, and
 you must cause any modified files to carry prominent notices stating
 that you changed the files such that modifications are not
 misrepresented as an original SOFTWARE.
.
 2.6 You may not bypass, disable, or circumvent any technical
 limitation, encryption, security, digital rights management or
 authentication mechanism in the SOFTWARE.
.
 2.7 Except as expressly granted in this Agreement, you may not sell,
 rent, sublicense, distribute or transfer the SOFTWARE or provide
 commercial hosting services with the SOFTWARE.
.
 2.8 You agree that GeForce or Titan SOFTWARE: (i) is licensed for use
 only on GeForce or Titan hardware products you own, and (ii) is not
 licensed for datacenter deployment.
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 2.9 You may not use the SOFTWARE in any manner that would cause it to
 become subject to an open source software license, subject to the
 terms in the “Components Under Other Licenses” section below.
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 2.10 You acknowledge that the SOFTWARE as delivered is not tested or
 certified by NVIDIA for use in any system or application where the use
 of or failure of such system or application developed with the
 SOFTWARE could result in injury, death or catastrophic damage (each, a
 "Critical Application"). Examples of Critical Applications include use
 in avionics, navigation, autonomous vehicle applications, automotive
 products, military, medical, life support or other life critical
 applications. NVIDIA will not be liable to you or any third party, in
 whole or in part, for any claims or damages arising from these uses.
 You are solely responsible for ensuring that systems and applications
 developed with the SOFTWARE include sufficient safety and redundancy
 features, and comply with all applicable legal and regulatory
 standards and requirements.
.
 2.11 You agree to defend, indemnify and hold harmless NVIDIA and its
 affiliates, and their respective employees, contractors, agents,
 officers and directors, from and against any and all claims, damages,
 obligations, losses, liabilities, costs or debt, fines, restitutions
 and expenses (including but not limited to attorney’s fees and costs
 incident to establishing the right of indemnification) arising out of
 or related to products or services that have been developed with or
 use the SOFTWARE (including for use in or for Critical Applications),
 and for use of the SOFTWARE outside of the scope of this Agreement or
 not in compliance with its terms.
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 3. Authorized Users.
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 You may allow employees and contractors of your entity or of your
 subsidiary(ies) to access and use the SOFTWARE from your secure
 network to perform the work authorized by this Agreement on your
 behalf. If you are an academic institution, you may allow users
 enrolled or employed by the academic institution to access and use the
 SOFTWARE as authorized by this Agreement from your secure network. You
 are responsible for the compliance with the terms of this Agreement by
 your authorized users. Any act or omission that if committed by you
 would constitute a breach of this Agreement will be deemed to
 constitute a breach of this Agreement if committed by your authorized
 users.
.
 4. Pre-Release SOFTWARE.
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 The SOFTWARE versions identified as alpha, beta, preview or otherwise
 as pre-release may not be fully functional, may contain errors or
 design flaws, and may have reduced or different security, privacy,
 accessibility and reliability standards relative to commercial
 versions of NVIDIA software and materials.
.
 You may use pre-release SOFTWARE at your own risk, understanding that
 pre-release SOFTWARE is not intended for use in production or
 business-critical systems and NVIDIA may choose not to make available
 a commercial version of any pre-release SOFTWARE.
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 5. Support and Updates.
.
 NVIDIA is not obligated to support any SOFTWARE, unless there is a
 separate agreement for this purpose. NVIDIA may, at its option, make
 available patches, workarounds or other updates to the SOFTWARE.
 Unless the updates are provided with their separate governing terms,
 they are deemed part of the SOFTWARE licensed to you as provided in
 this Agreement.
.
 6. Components Under Other Licenses.
.
 The SOFTWARE may include or be distributed with components provided
 with separate legal notices or terms that accompany the components,
 such as open source software licenses and other license terms ("Other
 Licenses”). The components are subject to the applicable Other
 Licenses, including any proprietary notices, disclaimers, requirements
 and extended use rights; except that this Agreement will prevail
 regarding the use of third-party open source software, unless a third-
 party open source software license requires its license terms to
 prevail. Open source software license means any software, data or
 documentation subject to any license identified as an open source
 license by the Open Source Initiative (https://opensource.org), Free
 Software Foundation (https://www.fsf.org) or other similar open source
 organization or listed by the Software Package Data Exchange (SPDX)
 Workgroup under the Linux Foundation (https://www.spdx.org). You
 acknowledge and agree that it is your sole responsibility to obtain
 any additional third-party licenses required to make, have made, use,
 have used, sell, import, and offer for sale your products or services
 that include or incorporate any third-party software and content,
 including, without limitation, audio and/or video encoders and
 decoders and implementations of technical standards. NVIDIA does not
 grant to you under this Agreement any necessary patent or other
 rights, including standard essential patent rights, with respect to
 any third-party software and content.
.
 7. Termination.
.
 This Agreement will automatically terminate without notice from NVIDIA
 if you fail to comply with any of the terms in this Agreement or if
 you commence or participate in any legal proceeding against NVIDIA
 with respect to the SOFTWARE. Upon any termination, you must stop
 using and destroy all copies of the SOFTWARE. You can terminate this
 Agreement whenever you want by stopping use of the SOFTWARE and
 destroying all copies of the SOFTWARE. Your prior distributions
 according to this Agreement are not affected by termination. All
 provisions will survive termination, except for the licenses granted
 to you.
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 8. Ownership.
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 The SOFTWARE, including all intellectual property rights, is and will
 remain the sole and exclusive property of NVIDIA or its licensors.
 Except as expressly granted in this Agreement, (i) NVIDIA reserves all
 rights, interests, and remedies in connection with the SOFTWARE, and
 (ii) no other license or right is granted to you by implication,
 estoppel or otherwise. You agree to cooperate with NVIDIA and provide
 reasonably requested information to verify your compliance with this
 Agreement.
.
 9. Feedback.
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 You may, but you are not obligated to, provide suggestions, requests,
 fixes, modifications, enhancements, or other feedback regarding the
 SOFTWARE (collectively, “Feedback”). Feedback, even if designated as
 confidential by you, will not create any confidentiality obligation
 for NVIDIA or its affiliates. If you provide Feedback, you grant
 NVIDIA, its affiliates and its designees a non-exclusive, perpetual,
 irrevocable, sublicensable, worldwide, royalty-free, fully paid-up and
 transferable license,  under your intellectual property rights, to
 publicly perform, publicly display, reproduce, use, make, have made,
 sell, offer for sale, distribute (through multiple tiers of
 distribution), import, create derivative works of and otherwise
 commercialize and exploit the Feedback at NVIDIA’s discretion.  You
 will not give Feedback (i) that you have reason to believe is subject
 to any restriction that impairs the exercise of the grant stated in
 this section; or (ii) subject to license terms which seek to require
 any product incorporating or developed using such Feedback, or other
 intellectual property of NVIDIA or its affiliates, to be licensed to
 or otherwise shared with any third party.
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 10. Governing Law and Dispute Resolution.
.
 10.1 Informal Resolution. If you or NVIDIA have any dispute, claim or
 controversy arising out of or relating to the SOFTWARE or this
 Agreement (“Dispute”), the parties agree to work in good faith to
 resolve the Dispute informally. If you have a Dispute, you must first
 contact NVIDIA and give NVIDIA an opportunity to resolve it by
 contacting NVIDIA by mail at NVIDIA Corporation, ATTN: Legal, 2788 San
 Tomas Expressway, Santa Clara, California, 95051. Either you or NVIDIA
 may seek to have a Dispute resolved in small claims court if all the
 requirements of the small claims court are satisfied. Either you or
 NVIDIA may seek to have a Dispute resolved in small claims court in
 your county of residence or the small claims court in closest
 proximity to your residence at any time before an arbitrator is
 appointed, and you may also bring a Dispute in small claims court in
 the Superior Court of California, County of Santa Clara.
.
 10.2 Binding Arbitration. For any Disputes that are not resolved
 informally or by the small claims court, you and NVIDIA each agree to
 resolve any such Dispute by binding arbitration before an arbitrator
 from Judicial Mediation and Arbitration Services ("JAMS") (rules
 available at https://www.jamsadr.com/). Except as otherwise provided
 in this section, all issues are for the arbitrator to decide,
 including jurisdictional and arbitrability issues and the formation,
 existence, validity, interpretation, and scope of this arbitration
 provision. The arbitration will be conducted in Santa Clara County,
 California (or the nearest JAMS office to Santa Clara County), unless
 you request an in-person hearing in your hometown or you and NVIDIA
 agree otherwise.  You and NVIDIA agree that the parties will arbitrate
 all Disputes, remedies, and requests for relief subject to individual
 arbitration first, the arbitrator will only determine issues of
 liability on the merits of any claim asserted, and the arbitrator may
 only award declaratory or injunctive relief in favor of the individual
 party seeking relief and only to the extent necessary to provide
 relief warranted by that party’s individual claim. You and NVIDIA
 agree that any remaining unresolved Disputes, remedies, or requests
 for relief may be pursued in court only after the arbitrator’s award
 has been issued. In any later court proceeding, the arbitrator’s
 factual findings will not be entitled to deference by the court.
 Nothing in these terms will prevent a party from seeking injunctive or
 other equitable relief from the courts in any jurisdiction to prevent
 the actual or threatened violation of that party’s data security,
 intellectual property rights, or other proprietary rights. If for any
 reason this Section 10.2 is unenforceable concerning any Dispute, and
 a Dispute proceeds in a court of general jurisdiction, the Dispute
 will be exclusively brought in state or federal court located in Santa
 Clara County, California.
.
 10.3 Class Action, Representative Action, & Jury Trial Waiver.  All
 Disputes must be brought by a party in its individual capacity, and
 not as a plaintiff or class member in any purported class or
 representative proceeding. You and NVIDIA agree to waive the right to
 a jury trial, participate in class action lawsuits, class-wide
 arbitrations, any collective, consolidated, or other proceeding or
 request for relief where someone acts in a representative capacity.
.
 10.4 Right to Opt-Out.  You may opt-out of the foregoing jury trial,
 class action, arbitration, and collective or consolidated proceeding
 waiver provision by notifying NVIDIA in writing within 30 days of
 commencement of use of the SOFTWARE, within 30 days of the effective
 date of this Agreement, or within 30 days of any future change NVIDIA
 may make to this Section 10.4. Such written notification must be sent
 by mail to NVIDIA Corporation, Attn: Legal, 2788 San Tomas Expressway,
 Santa Clara, California, 95051 and must include (1) your name, (2)
 your address, (3) the reference to NVIDIA drivers as the software to
 which the notice relates, and (4) a clear statement indicating that
 you do not wish to resolve disputes through arbitration and
 demonstrating compliance with the 30-day time limit to opt-out. Any
 opt-out notification received after the opt-out deadline or not
 including the required items noted in (1)-(4) in the preceding
 sentence will not be valid and you will be required to pursue your
 Dispute in arbitration or small claims court. Opting out of this
 dispute resolution procedure will not affect the terms and conditions
 of this Agreement, which still apply to you. If you opt-out of any
 future change NVIDIA may make to this Section 10.4, the most recent
 version of Section 10.4 before the change you rejected will apply.
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 10.5 Governing Law. You and NVIDIA each agree that all Disputes will be
 governed by the Federal Arbitration Act, in addition to the internal
 substantive laws of the State of Delaware and the United States,
 without regard to or application of its conflict of laws rules or
 principles. The United Nations Convention on Contracts for the
 International Sale of Goods is expressly disclaimed. Any translation
 of this Agreement is done for local requirements and, if there is a
 dispute between the English and any non-English versions, you and
 NVIDIA agree that the English version of this Agreement will govern to
 the extent not prohibited by local law in your jurisdiction.
.
 11. Disclaimer of Warranties.
.
 THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE
 FULLEST EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL
 WARRANTIES AND REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED
 OR STATUTORY, RELATING TO OR ARISING UNDER THIS AGREEMENT, INCLUDING,
 WITHOUT LIMITATION, THE WARRANTIES OF TITLE, NONINFRINGEMENT,
 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, USAGE OF TRADE AND
 COURSE OF DEALING. WITHOUT LIMITING THE FOREGOING, NVIDIA DOES NOT
 WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS; THAT ANY
 DEFECTS OR ERRORS WILL BE CORRECTED; THAT ANY CERTAIN CONTENT WILL BE
 AVAILABLE; OR THAT THE SOFTWARE IS FREE OF VIRUSES OR OTHER HARMFUL
 COMPONENTS.
.
 In addition, you agree that you are solely responsible for maintaining
 appropriate data backups and system restore points for systems that
 include the SOFTWARE, and that NVIDIA will have no responsibility for
 any damage or loss to such systems (including loss of data or access)
 arising from or relating to (a) any changes to the configuration,
 application settings, environment variables, registry, drivers, BIOS,
 or other attributes of the system (or any part of such system)
 initiated through the SOFTWARE; or (b) installation of any SOFTWARE or
 third party software patches through the NVIDIA update service.
.
 NO INFORMATION OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE
 SCOPE OF ANY WARRANTY EXPRESSLY PROVIDED IN THIS AGREEMENT. You are
 responsible for checking that a SOFTWARE version is the appropriate
 one for your NVIDIA product model, operating system, and computer
 hardware.
.
 12. Limitations of Liability.
.
 TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, in NO EVENT WILL
 NVIDIA  BE LIABLE FOR ANY (I) INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL
 OR CONSEQUENTIAL DAMAGES, OR (ii) DAMAGES FOR (a) THE COST OF
 PROCURING SUBSTITUTE GOODS, OR (b) LOSS OF PROFITS, REVENUES, USE,
 DATA OR GOODWILL ARISING OUT OF OR RELATED TO THIS AGREEMENT, WHETHER
 BASED ON BREACH OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT
 LIABILITY, OR OTHERWISE, AND EVEN IF NVIDIA HAS BEEN ADVISED OF THE
 POSSIBILITY OF SUCH DAMAGES AND EVEN IF A PARTY’S REMEDIES FAIL THEIR
 ESSENTIAL PURPOSE.
.
 ADDITIONALLY, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW,
 NVIDIA’S TOTAL CUMULATIVE AGGREGATE LIABILITY FOR ANY AND ALL
 LIABILITIES, OBLIGATIONS OR CLAIMS ARISING OUT OF OR RELATED TO THIS
 AGREEMENT WILL NOT EXCEED FIVE U.S. DOLLARS (US$5).
.
 13. Data Collection.
.
 If you are using the SOFTWARE on a Windows operating system, you hereby
 acknowledge that at the time of SOFTWARE installation, NVIDIA will
 access and collect data to: (a) properly configure and optimize the
 system for use with the SOFTWARE; (b) deliver content or service
 through SOFTWARE; and (c) improve NVIDIA products and services.
 Information collected may include configuration data such as GPU and
 CPU, and operating system.
.
 The SOFTWARE may contain links to third party websites and services.
 NVIDIA encourages you to review the privacy statements on those sites
 and services that you choose to visit to understand how they may
 collect, use and share your data. NVIDIA is not responsible for the
 privacy statements or practices of third party sites or services.
.
 Please review the NVIDIA Privacy Policy, located at
 https://www.nvidia.com/en-us/about-nvidia/privacy-policy, which
 explains NVIDIA’s policy for collecting and using data.
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 14. Assignment.
.
 NVIDIA may assign, delegate or transfer its rights or obligations under
 this Agreement by any means or operation of law. You may not, without
 NVIDIA’s prior written consent, assign, delegate or transfer any of
 its rights or obligations under this Agreement by any means or
 operation of law, and any attempt to do so is null and void.
.
 15. Trade Compliance.
.
 You agree to comply with all applicable export, import, trade and
 economic sanctions laws and regulations, including U.S. Export
 Administration Regulations and Office of Foreign Assets Control
 regulations. These laws include restrictions on destinations, end-
 users and end-use.
.
 16. Government Use.
.
 The SOFTWARE, including related documentation (“Protected Items”) is a
 “Commercial product” as this term is defined at 48 C.F.R. 2.101,
 consisting of “commercial computer software” and “commercial computer
 software documentation” as such terms are used in, respectively, 48
 C.F.R. 12.212 and 48 C.F.R. 227.7202 & 252.227-7014(a)(1). Before any
 Protected Items are supplied to the U.S. Government, you will (i)
 inform the U.S. Government in writing that the Protected Items are and
 must be treated as commercial computer software and commercial
 computer software documentation developed at private expense; (ii)
 inform the U.S. Government that the Protected Items are provided
 subject to the terms of this Agreement; and (iii) mark the Protected
 Items as commercial computer software and commercial computer software
 documentation developed at private expense. In no event will you
 permit the U.S. Government to acquire rights in Protected Items beyond
 those specified in 48 C.F.R. 52.227-19(b)(1)-(2) or 252.227-7013(c)
 except as expressly approved by NVIDIA in writing.
.
 17. Notices.
.
 Please direct your legal notices or other correspondence to NVIDIA
 Corporation, 2788 San Tomas Expressway, Santa Clara, California 95051,
 United States of America, Attention: Legal Department. If NVIDIA needs
 to contact you about the SOFTWARE, you consent to receive the notices
 by email and that such notices will satisfy any legal communication
 requirements.
.
 18. Entire Agreement.
.
 Regarding the subject matter of this Agreement, the parties agree that
 (i) this Agreement constitutes the entire and exclusive agreement
 between the parties and supersedes all prior and contemporaneous
 communications and (ii) any additional or different terms or
 conditions, whether contained in purchase orders, order
 acknowledgments, invoices or otherwise, will not be binding on the
 receiving party and are null and void. This Agreement may only be
 modified in a writing signed by an authorized representative of each
 party.
.
 If a court of competent jurisdiction rules that a provision of this
 Agreement is unenforceable, that provision will be deemed modified to
 the extent necessary to make it enforceable and the remainder of this
 Agreement will continue in full force and effect.
.
 19. No Waiver.
.
 No failure or delay by a party to enforce any Agreement term or
 obligation will operate as a waiver by that party, or prevent the
 enforcement of such term or obligation later.
.
 20. Licensing.
.
 For any questions regarding this Agreement, please contact NVIDIA at
 driver-licensing@nvidia.com
.
 (v. February 25, 2025)

Files: debian/*
Copyright: 2026 NVIDIA Corporation
License: MIT
 Permission is hereby granted, free of charge, to any person obtaining
 a copy of this software and associated documentation files (the
 "Software"), to deal in the Software without restriction, including
 without limitation the rights to use, copy, modify, merge, publish,
 distribute, sublicense, and/or sell copies of the Software, and to
 permit persons to whom the Software is furnished to do so, subject to
 the following conditions:
.
 The above copyright notice and this permission notice shall be included
 in all copies or substantial portions of the Software.
.
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
